Intro to the brushes. The Photoshop brushes can be used to create books + items for sale + notebooks + fashions + textiles + carpets + web pages + videos + fashions + posters _ illustrations + fabrics + coasters + hats + t-shirts + packaging + adverts and many more. Load the ABR files in Photoshop via the presets panel such as using the import brushes command. Load the ABR via Affinity Photo via the brushes panel. You can use the Photoshop brushes in 1000s of ways such as using them as a source for pattern designs, displacements as well as other presets. You can use them in different color modes such as RGB and CMYK as well as LAB as well as via different color channels. You can convert the designs in countless ways by adding effects to them as well as adjustments and layer effects and re-define the strokes. You can use the designs as a source for layers as well as backgrounds. You can manipulate the presets in countless ways by using the brushes presets such as adding different spacing and scattering and hue / saturation and textures and different dynamics to the strokes. They can be used with masks as well as using them as masks for use with shapes and other resources. You can use the Photoshop brushes as a great tool for creating textures as well as frames and also 3D models by using the 3D features. On purchase of the Photoshop (as well as Affinity Photo) brushes then you receive many different ABR files along with notes and gallery and serial. If you need to find out more, please check the tutorials on the Photoshop brushes / Affinity Photo brushes via the tutorial link at the top of the page. You can also find out more about the resources via the graphicxtras channel on youtube.com where you can find out how to import the brushes, how to use them with custom shapes, how to use them in different color channels, how to apply effects to them, how to use them to create frames and a whole lot more.
BUY Price :$11.99 US or equivalent. Brushes collection - 13,000 Brush strokes in new ABR format for Photoshop and Elements as well as Affinity Photo and others and includes scratchy strokes, weird artworks, stars, ink, swirls, spirals, distress designs, weird artworks, frame designs, line artworks, tiles, numbers, hearts and many more. All for commercial use, all royalty free gallery of all the artworks included in the set
Other sets of interest - Price :$6.49 US Dollars
Symmetry and mirror. You can mirror the Photoshop brushes or add symmetry to their application. Not as fine as some applications, you can add a variety of mirror or symmetry effects to your brush strokes. The strokes do not work as a mirror for every kind of stroke so if you add scattering, the scattering is not mirrored. However, it does finally give some degree of symmetry features to the strokes. The first thing to do is to select a brush tool and well as a preset. You can go to the symmetry options at the top of the application (approx middle, looks like a butterfly). You can turn the symmetry or mirror effects via the off command and all that does is remove the generated path that aids the effect. You can also use the last symmetry used. You cannot add your own options or paths to this list but there is a decent selection of available paths and that is the key thing. You can see the result of the addition of the circle etc symmetry in the paths panel You can use vertical or horizontal or dual or circle etc. You can also use one of your own paths by creating a path (such as via the custom shapes tool or pen tool or curvature tool) and then using the selected path option. Adding the symmetry, press return to confirm the size and position of the path. Ok, once you have added your symmetry path to the current document / artboard you can then apply your strokes to the artboard and as you do, you will see the stroke reflected (sometimes the result perhaps is not what you expect but a little trial and error and you will see the directions of the line based on the paths). You can only use one path at a time but you can add multiple paths entries into the paths panel and then right menu and select the make symmetry command. While it is active then all the strokes will be modified by it such as the dual option where the strokes will be added all four corners equally (though it should be noted as before, things like scattering etc are not reflected). Not all the brush tools can use the feature so if you go to the art history with the path still active, a message will appear saying that it does not work. You can transform the current path such as rotate the path as well as use the direct selection tool and pen tool to manipulate the generated path. If you use some of the path tools to change the paths, the results with the strokes can be quite odd at times and can be used to create some very abstract designs with only a few brush strokes.
Dual strokes for millions of brushes. How to use the dual brushes feature in Photoshop ? You can use the strokes as is but you can combine them with another dab via the brush settings panel and dual entry. Go to the window menu to find the settings panel. Select a brush tool and then click the dual entry (little check mark will appear and the panel will be active). You will see the presets in the panel and you can select any of those entries. You can set the blending mode to use for the stroke such as color burn and darken etc (there is no normal or difference which is odd and there is no opacity which would have been a useful feature as well). There is a preview of the combined stroke at the bottom of the panel. Set the size / spacing to a fairly large value (if the size / spacing is low you might not see any effect at all with the dual). Just select any of the presets. Set the size too great and you may not see the result either, so there is a fine mid point where you can see the dual effect. Increase the count also helps to show more of the combined effect. However, I would say spacing is the key slider to check out and move back and forth to see the best result of your particular combination of dual. You can use any combination of dabs (should note that it is not the same as selecting the presets as the presets cannot be used - much the pity). You can use the same dab as the stroke itself and then modify the spacing and size for that dual entry. For example, select the first of the general entries (a basic round stroke) and set the size to 100px. Go the dual entry Select the same 'dab' as that preset (soft round 30) and increase the 'size for the dab' to 50px. You will notice nothing really much has changed perhaps. Increase the spacing to 100% and count to 1 and you will see a pulse appear in the stroke. Increase the spacing to 200% and you will see a double pulse but a small and large pulse. Incease the count and you will see the 'size' of the dual increase and will be come less diffuse. Change the scatter and you will see fragments of the stroke pull off from the center of the stroke. Use both axes and you will see the pulses are a little more random along the line of the stroke. Increase count from 1 with an increased scatter and you will see a more random structure added to the line (and more dabs into the mix). Size also can be changed to increase the width of the overall stroke. Increasing the scatter spreads the dots away from the center (and along the line if you use both axes). Of course, you don't have to use the round stroke. You can use any of the other dabs such as lines and stars and spots and fragmented designs to modify the very basic round stroke. You can literally create millions of unique strokes from a simple set of 20 or so different presets and dabs. You can see an example (at the top of this article on the dual) of some of the possible strokes that can be created by suble changes of the dual spacing / scatter etc without even changing the size or any other setting of the stroke as well as the individual capabilities of the tool. Note that the dual is not available for all of the tools. Now if you extend this even further with the use of the blending modes such as using color burn or changing that to linear burn or hard mix etc and you can then create even more amazing dual strokes. You can see the results of changing the blending mode setting for a single spacing / scatter setting at the top of the article. Sadly there is no randomization feature where you could take any single design and then randomize between all the dabs and random settings to create 100s of unique dabs in seconds, perhaps a feature for CC 2020 ?
Image / color modes and use with strokes. How to use Photoshop brushes with image modes (such as RGB and CMYK and LAB etc) to create stunning designs in CC 2019 2018 2017 2015 2014 etc. Go to the Image menu. Mode followed by CMYK (or LAB etc). Go to the brush tools in the toolbar. Apply resources in the image mode CMYK color. To go back to RGB, just go back to the same image menu and select the RGB entry. You can also apply the stroke to CMYK's color as well as color channels such as black, yellow etc. To change an image into CMYK go to the image menu and mode and then select the CMYK and if you want to use the different channels go to the channels panel (window menu) and then select the magenta or cyan channel and apply the strokes to that. You can use the brushes in CMYK to create some truly extreme color effects, especially combined with the black channel. You can use all the presets found in the strokes panel. You can also use all of the tools such as clone as well as smudge etc in CMYK as well. You can also quickly go back to RGB via the same image menu command. You can also use the presets in LAB. To use them in LAB go to the same menu and then select the LAB mode from the list. You can also use the channels with the presets, and in LAB you will see the lightness and A and B channels and you can apply your strokes to those independently to create some interesting designs especially for blurring effects. To go back to RGB, go back to the same image menu and set to RGB. The generated dabs seem to be a lot more subtle in LAB, more diffuse. The RGB option is available for 32 bits channel mode via the same menu and they can be used to great effect with the Photoshop brushes. In 16 bits / channel RGB LAB CMYK are available for the strokes. You can apply the strokes in most of the tools (art history etc is only available in 8bit). Some of the filters are not available in the 32bits etc. Same with some blending modes for the strokes. The strokes look amazing in 32bits per channel. With 32bit and 16bit channel option, you also have the added feature of the HDR toning when you convert the brush strokes back to RGB 8bit so you can tweak the result of all your strokes and presets in countless ways. HDR toning has a large number of presets as well as settings to either create very close to the same result (Visually) in 8bit and 32bits per channel but you can also use the settings to invert / grayscale / added saturation etc. You can use the HDR conversion in countless ways to create some truly unique stroked artwork. The result can be very different from the actual generated strokes. If you set the mode to 32bit and then apply strokes using the difference blending mode you can create all kinds of weird surreal artwork even with the basic stroke with hardness set to 0%. Combine this with the settings panel and change the scattering to fill the image as well as add a lot of randomness to the hue / saturation etc. Once you revert back to 8bit, the HDR toning allows for even more variation of the design.
Channels and the strokes. How to use Color Channels and Photoshop brushes tutorial for CC 2019 2018 2017 2015 etc? Basic steps are window menu in Photoshop and then channel command. Go to the channel panel. Select the brush tool and select a preset from the dropdown. Go to the red channel in the channels panel. Apply stroke to red channel etc. You can use the color channels to create all kinds of super interesting color effects with the Photoshop brushes. You can also combine the strokes with effects in each of the red channel, green etc as well. In some cases you cannot add an effect (not all of them work in red and green etc but require to be used in RGB). By using the strokes in the red color channel and then the green etc you can create all kinds of interesting multi-colorful effects very quickly (and also combining those applied strokes with effects such as oil paint or blur to add even more amazing creative effects). The example shows a splatter effect stroke (you can find this via our packs sets) and the individual splatters have been applied to the red and green and blue in different amounts. You can also use brushes with the split command which can be found in the right side menu and you can use the strokes then in separate files that are created. It just makes it easier to use the presets combined with effects so if you want to ignore the split feature you can. If you are using RGB mode, you can go to the split command and then you will see a new red file as well as a green file and a blue file but at first they are in grayscale (that is the default) but then you can change that quickly back to RGB and use the strokes with the red file in RGB. You can apply all kinds of brush strokes in different sizes and using different presets. You can, as with the channels, apply them to the red file and green file and totally ignore the blue file. If using CMYK, the files will be cyan, magenta etc. Another great thing about separating the reds and greens etc and using them as files is that you can now tweak them in 1000s of ways using effects and adjustments and adding layers etc to create a far more complex colorful design from the strokes. The only complication is that there is no 'preview' feature so you cannot see the end result of the combination before you actually go and do it. If you want to use layers with the channels and the brushes then you can (if you create a new layer and then try the strokes in different channels, it just fails). Use the split feature and then add multiple layers to each of the split files and then apply strokes and it is fine. You can return it to normal by using the merge feature found in the panel right side menu.
Patterns. How to create patterns from the Photoshop brushes ?? They are super easy tool to use to create all kinds of amazing seamless tiles. For example, open new document in Photoshop for the pattern and then select brush tool in toolbar. Select color via toolbox / foreground color and select brush preset. Apply dabs as required (avoiding the edges of the image). Goto the filter and then go to to the other category and offset (set to 1/2 height and 1/2 width of the image though that doesn't matter, that is just the values I always use) to shift design for tile. Apply more dabs (again avoiding the edges of the image). Edit menu and and then use the define pattern command. You can create an infinite number of designs using the strokes with PS and PS Elements. The key thing for the creation of a seamless tile / creation of patterns with brushes in Photoshop or any other application is that you avoid adding any strokes / dabs to the seams of an image. Sadly there is no wrap around paint feature in PS (unlike the define command in Painter or seamless tile mode in PaintStorm Studio). You can create basic patterns from Photoshop brushes in seconds without the need of the offset filter but the offset filter does make it even easier to create more complex as well as colorful designs in PS. You can find the offset filter in the "other" section of Photoshop (not sure why it has been consigned there). When you have the offset panel displayed, click the wrap around check and set the horizontal and vertical to 50% and -50% (though this doesn't really matter but more of a convention to place the artwork edges in the center). You can repeat apply the offset filter multiple times when applying the presets to create your pattern. Once you have created your pattern created via the Photoshop brushes, you can then use the define command found in the edit menu. Once you have defined the tile, you can then go back and add more Photoshop brushes and then create a new pattern again and again. You can always re-color the tile using adjustment layers such as hue / saturation and vibrance. Once you have your tile, you can now go to the brushes settings panel and go to the texture section in the presets panel and select the tile. You can then use the new preset to create even more unique patterns. If you are using other applications such as Affinity Photo, the tile can be imported via the bitmap feature and gradient tool.
Export. How to export brushes from Photoshop CC 2019 2018 2017 2015 CS6 CS5 CS4 etc for use in other applications tutorial such as Photo-Paint, Painter, PSP etc as PNG files (this not needed if the format is the latest ABR format and your application supports that). Open a new document (set the size as required) for the export of the selected design. Go to the brush tool in the toolbar. Set foreground color to black. Select a preset from the preset picker along top bar. Apply stroke once or multiple times (if you want a more complex design). Apply effects such as oil paint (if required). File menu and Export and select the format such as PNG If you want to create a basic export for your work - you can simply open a document and apply a stroke (set to black) via the brush tool and then export the Photoshop brushes via the file menu and export commands to other applications such as PSP or CorelDRAW etc. You can apply multiple strokes or a single stroke to the file. You can add effects to the export image and then export the Photoshop brushes for use as a PNG file or TIFF etc for use in PSP and Painter etc. You can all kinds of effects such as tiles, poster edge, camera raw, oil paint etc. You can apply multiple effects to the artwork and create the most unique designs ever and then export those Photoshop brushes for use in other applications such as PaintShop Pro, Painter, Affinity Photo etc. You can also use adjustments such as black and white to modify the underlying design. With the latest version of Photoshop (such as PS 2018), go to the preset's panel and you can now go to the right side menu and use the export command to export the designs. In this case, the file is an ABR format one and contains the strokes etc which can then be imported into Affinity Photo and other apps. Go to the presets panel and then select the presets that you want to export such as individual entries as well as groups of presets and then go to the right side menu and use the export selected command.
Shapes. How to create / make shapes by using brushes in CC 2019 2018 - CS5 etc ? Open new image with white background. Goto the toolbar and select the brush tool. Select a preset in the presets panel. Set the color to black. Apply single dab or multiple dabs as required (perhaps apply as a stroke). Select white background with magic wand tool. Select menu and inverse. Window menu and paths panel. Right side menu and make work path. Set tolerance. Edit menu and define custom shape. Current custom shapes can now be saved via the custom shapes panel as CSH format file. You can create many unique vector artworks from the strokes available on the site. You can use them once but you can also apply the artwork multiple times in different locations and build up all kinds of images which can then be converted using the above work path approach. The best conversion from strokes to sharp vectors will be artwork that is fairly hard and sharp with little blurriness. You can then use the paths panel to make a work path for use in converting into a native format vector design. Many of the sets (on graphicxtras) contain ABR files and PNG files with a single design. Open the PNG file and use the previous method to create a quick vector from that by using the same approach as above. It should be noted that converting a complex stroke with lots of fine detail will not result in a perfect vector design. Another approach would be to apply the presets in PS and then select that and copy and then go to Illustrator and paste into that application. You can then use the image / live trace feature to vectorize the work. You can then clean the generated vector artwork and remove any white or extra points by using the smooth tool or the remove points tool from Astute and then select those paths and copy them and paste back into PS. A dialog pops as soon as you paste the vector shapes asking whether you want the artworks as a smart object, pixels etc - click the layer option and then select the points (if added as a vector) and use the define command to capture the design. You can also create a new layer and then go to the paint tools and add the presets with the foreground set to black to the new layer. Apply blobs, spots etc or other presets and then go to the select menu and use the load selection and select the layer 1 transparency (or whatever the layer name is) and you will then see the artwork has been selected. If the strokes are all just black then you can quickly go to the path panel and the right side menu and set the work path create command and set the tolerance as required (and it does not need to be the default as the results can sometimes not be as expected) and click OK and then go to the edit menu and use the define command to add the artwork to the CSH presets panel. You can then use the created artwork in all your projects as a vector design (or as a path or fill pixels option).
Illustrator. How to import Photoshop brushes into Illustrator as a stroke in CC 2019 2018 2017 etc ? Create a large new document (2000 x 2000 say) for the preset (to be used in Illustrator). Select the brush tool and go to the presets and select a stroke and set the color (black) and size as well as other settings. Apply once or multiple times and go to the file and save as a PNG file. Goto Illustrator and open the PNG file or place into an open document. Select the imported image and click the image trace button and go to the trace panel. Set threshold as required and ignore white to ON and expand that artwork. Drag into the Illustrator brushes panel and set to scatter or artistic and set all the various settings for the stroke. The key thing is to create a large document for the artwork. Go to the painting tools and set the color to any color (black etc). Apply the dab in the biggest size possible. Export the design as a PNG file or TIFF etc. You can use any of the PNG etc designs as a great source for the strokes. You can leave it as a raster file but you can also import it and use the image trace and turn it into a vector design and Illustrator brush. If you are using an old version of AI (such as CS5 then you will have to convert it because the app will reject the saving to the panel). You can import your fur brushes, fire designs, star artwork, lightning designs, car designs, tattoo artworks and many more and use them throughout the app. Drag the artwork from the artboard and into the brushes preset's panel. Set the format to scatter or art etc. Once you have added your stroke, you can then add the preset to all kinds of paths in AI such as Add to circles + Add to squares + Add to paths + Add to type using appearance panel. Apply using pencil tool or brush tool and more. You can set the color of the stroke, you can modify the scattering and spacing etc depending on the definition. You can, of course, use the designs also for symbols as well as normal paths (if you use the image trace) or images.
Clear / behind. How to use clear and behind blending mode with the brushes ? Create a new document with transparent background or use a new layer for the brushes in Photoshop. Goto the custom shape tool and set foreground color to black (say) and apply the shape as pixels to transparent background. Change foreground color to orange (for example). Goto to the brush tool and select a preset and set the blending mode to 'behind'. Apply brush stroke over and around the applied shape and you will see the stroke only added to the layer behind the existing design, it will not cover the design. Set the blending mode to clear. Apply the stroke to the design and areas that already have transparency will be unchanged, areas with pixels will be erased to transparency. You can use the behind blending mode as a great way to create a glow so apply a design such as an arrow in black and then set the color of the foreground to orange or yellow and set the blending mode to 'behind' and apply the stroke preset loosely around the edge of the arrow and you will create a glow effect (you can also vary the opacity but once you have added the pixels to the design, the behind will ignore any additional strokes to that part of the design). You can also use this approach to create a contour like image (albeit a crude design but you can create a shape on a layer and then paint around the edge using the behind blending. You can use one color followed by another color and if you use a small size of preset and follow the edge of the shape and alternate the colors (say black and white and black and white etc or flourescent colours such as purples and sky blues etc) then you can quickly create a very crude contour from any artwork such as a vector design layer. The Behind can be applied with less than 100% opacity to create a more painted blend. It does not matter if the opacity is 50% etc, if some pixel information has been added whether by stroke or shape or gradient then the behind mode will obey this and not add anything more to the layer. This is a very useful feature. Now, how can I remove the artwork that I have added to the layer by using the behind mode (or any design added to the layer and not just added with the that layer) ? You can use the clear blending mode and the mode is the next entry down in the dropdown. In many ways, it appears to be of little use as it just the same as painting with white and erasing the artwork but the key thing is that it removes the pixel data. If you reduce the opacity of the clear stroke then the effectiveness of the removal is lessened, it does not remove all the pixel information but repeat applications of the clear will remove more and more of the design. So as soon as you have used the tool, you can set the dropdown back to the behind and continue painting and re-adding the pixel information.
Erase. How to erase the background layer to transparency using the Photoshop brushes? Perhaps even more useful is that the clear mode can be used with the unlocked background layer and remove areas to transparency (you can remove all of the layer quickly by using the edit menu and fill and clear). So simply select any preset (set the size of the stroke to a fairly large value) and paint with that to remove the white or color or pixel information from the layer back to transparency and then you can use the remaining layer free from the edges (perhaps duplicate it or add shadows etc via the styles menu). Notice that when you are apply the clear mode then it is only working on the selected layer if that is the background or any other. If there is some pixel information in an 'above' layer that will be ignored and trying to remove it with the stroke will achieve nothing until you actually go to that layer. So again, the clear mode is a super useful tool if you want to erase the background to transparency. Just select background layer and paint over the entire document to reduce it to a transparent image (or just use the edit command).
Art history. How to use the art history brush tool in Photoshop CC 2019 2018 2017 2015 CS6 etc - use to create sketches, etc in seconds. Open a document and apply effects etc. Goto the history panel (window menu and history). Select a history state (left side icon) from one of the applied effects or a snapshot. Select the art history tool in the toolbox (normally beneath the history tool). Select a style such as tight medium for the art history tool as well as tolerance and area. Select a stroke preset and size as well as the blending mode and opacity for the tool and apply to the document. You can also modify a number of the settings for the art history brush tool such as opacity + area + style + blending mode + tolerance + preset etc along the top bar of the application (there is also the settings panel for even more options to make variants of the applied stroke). The actual dab / tip used (such as thin line or circular design or star etc). Changing the size can make a massive difference with the use of the art history. Large sizes can fill the screen with 100s of rapidly changing dabs / tips. If you use a small size, often the result is more like a lovely thin sketchy line across the imag. You can set the style to tight short, tight medium, loose curl, loose long etc (they all have their uses and can be used to create amazing designs). My favorite has to be the loose long but dab is OK. You can set the blending mode to normal + darken + lighten + hue + saturation + color + luminosity. Opacity for the tool (great for more painterly effects). It should be noted that many of the blending modes are not available for use with the tool but to get around that you can always create the artwork on layers and use the blends for the layers. The one on the right is using the luminosity blending mode - the result black and white and grays, Area to be used with the painting - increase this to the max to make far more complex strokes (though it does slow things down). Painting tolerance (they can be used to produce interesting variant effects) - adds some resistance to the application of the strokes so the higher it goes the less paint is applied and areas of no paint will appear. Go to the window menu and brush settings to change the color dynamics, shape dynamics, opacity, spacing, noise, texture etc (sadly some of the other settings are not available and you will see them disabled such as the scattering). The color dynamics in particular are very useful. Texture also adds some variance to the strokes and is more useful considering that the dual option is not available (oddly) and is great for breaking up the lines and generated artwork, so varying the texture can result in quite different applications of your basic art history. You can use any history state as a source for the tool. Create gradients and use those as a source Images, other images, Layers. Apply blurs to an image and use those. Use patterns etc. Use other brush strokes. Use other effects. Use adjustments and then capture that state as a source for the tool and many more. As you can see, you can generate a lot of designs with this tool. The key thing is to select a state in the history panel. You can select that or a snapshot via the panel (all the snapshots are stored at the top of the panel and the snapshots can be a great source for all kinds of effects such as blurred and rough design which can then be mixed into the art history). The ultimate snapshot being the initial open document so you can use that snapshot as the required state (place the little icon on the left side of the entry) and create all kinds of abstract / impressionistic from any image in seconds by selecting a stroke from the presets panel as well as a style for the tool (my favorite being loose long). A favorite of mine is to apply the stroke to a solid black background or white background. You can use the original image as the history state.You can set the tool to loose long style and set the size to quite small. Apply the tool multiple times to fill the artwork with thin long lines of color based on the original image. If you change the color dynamics of the tool via the settings to a large hue and saturation jitter than you can fill the image with some intense colorful long lines loosely showing the image. The easiest to use style is probably the dab. You can simply apply the dab to the image and the result is fairly localized. If you use the other tools such as loose long style, you will probably find the paint generated extends across the image in very random ways (depending on the settings of size and the brush used and spacing etc), The dab style is like using a spray gun as it scattershots particles of paint across the image and adds whatever source it is currently using (it is a pity the tool has not multiple levels of sources feature). The art history works well with the default strokes but I would definitely recommend that you explore other strokes / tips etc (such as the ones on the graphicxtras site) as the AH results from a thin tangled stroke is very different from that of a standard general stroke. All kinds of tips for the AH can be created and will result in totally different impressionistic effects. Changing the size as well as the squeeze for a tip will also result in a very different AH stroke with loose long style etc, You can bundle all the settings (the tip, the style, area, blending mode, opacity, spacing, color dynamics, etc) into preset and save it as a TPL file via the far left side presets for the tools. The TPL means that as soon as you select that preset, the AH will be selected in the toolbox and the settings will be restored as before and you can apply your AH in seconds (it does not record the state etc so you will still have to select a snapshot or state from the panel). With the latest version of PS, the same can be done via the standard ABR presets.
Spray. How to create a color spray / blurry color spray and splatter effect using brush tools in Photoshop CC 2019 2018 2017 2015 CS6 CS5 etc tutorial. Select the brush tool in Photoshop as a start for the color spray. Use one of the default presets and set size 400px + Hardness 0% (though depends on the size of the document for the color spray). Set blending mode to normal. Set to pink and background to orange etc. Go to the brushes / brush panel - spacing 100% and shape dynamics with size jitter 62% and minimum diameter 5% and scattering 430% and color dynamics set to apply per tip and foreground / background 35% and hue jitter 50% and purity 0% and transfer opacity jitter 80% and build up and smoothing ON. Apply the new color spray to the document. Go to the presets for the tool presets in the corner. Set current tool only ON. Click New tool preset. Set include color ON. Give the tool a name. And the preset is then stored for use in Photoshop. To reselect it, select the tool preset via the tool preset dropdown. To create the basic background. Select the brush tool. Go to brushes panel and select the stroke. Display the settings for that stroke and change the size setting to something smaller (100px). Set the foreground to black (via the toolbar). Apply the tool to the document. The image will be filled with 100s of small colored dots. Thebrush strokes can then be further manipulated using other effects such as oil paint and camera raw. Great for creating weird and wonderful abstract backgrounds. You can also also combine the artwork with adjustments to modify the spots in 1000s of ways. You can also combine the strokes with other tools within PS such as using the art history tool. Click the current history state in the history panel (click left side of the current entry) and then fill the artwork with black. Select loose long type and set the size of the brush tool to a very small size (6px etc depending on the size of the image) and then use the art tool to re-paint the design. You can use the tool to create all kinds of weird tangles. Much as above but instead of using the hardness of the brush at 0%, set the hardness of the brush to 100% etc. Set size jitter to 100% and set transfer OFF. You can also save it as a new tool preset via the presets panel or save as a standard stroke in PS (2018 etc) - you can apply the stroke to create a spots and splatter design in seconds. You can apply the preset multiple times to create color sprays to multiple layers. You can then combine those layers using blending modes as well as effects and opacity. Apply the tool to a new layer and then apply a gaussian blur. Go to the layer menu and add a new layer and add some more strokes to that. Goto the layer menu and layer styles and add a bevel and shadow. If the artwork is added to a layer, you can also use it to create 3D designs via the 3D menu and depth maps (plane, sphere etc)
Make. How to make / define a Photoshop brush ??? Select an image or part of an image for the stroke definition in CC 2019 2018 2017 2015 CS6 etc. You can then go to the Edit menu and select the define brush. Give the preset a name. It is added to the preset's panel. You can use all kinds of artwork as a great source for making new presets such as photos, type, fragments, scans, public domain documents, selections, shapes, strokes, patterns, video timeline frames, applied effects, layer effects, gradients, combinations of the above and many more. You can also take any of the above designs and then use those with effects and to modify the artwork and then go back to the edit menu and then apply the same define command. You can also extend this define by using it as part of an action by going to the actions panel and record the steps for the creation of a stroke (via effects etc) and then that action can be repeated with different source files. It can also be extended further by using the file menu and automate command batch process and run that define command action to apply the same effects and definition to a whole set of images so you can generate 1000s of defined strokes for your panel with a few simple actions. If you want to add a variation of the defined preset, go to the settings panel (found in the window menu) and set the dual settings, texture, spacing, scattering, opacity, build up, wet edges, noise, tilt and much more and then go to the right side of that panel and use the new preset command and that will be saved with the color, settings etc. My favorite feature of the settings panel has to be the dual option (such as changing the size and scattering and spacing and count of the selected dual stroke can radically change the design) as you can then combine strokes in many ways and make a vast number of variant dabs for your work. Sadly there is no randomization feature available in the panel (is there any randomization in Photoshop?) so all the above tasks are manual ones. Subtle changes to the dual and texture etc can create a vast range of variant strokes and unique and powerful tools for your work. Once you have decided on the settings, you can go to either of the key panels and use the right side menu and new preset to make yet another preset for your collection. You can use all kinds of sources as pointed out above. A useful source of images for new presets is a video. You can use videos / video frames as a great source for making / defining a Photoshop brush. A video can be a minute or an hour long but each of the frames can be captured by the edit menu define command as move the playhead. The film can be a normal film or perhaps an abstract video or a film made from weird and wonderful effects created in After Effects or you can just use a quick style and shape and then change the settings for gradients etc via the layer style and particular keyframes to create a quick movie that can be then captured frame by frame as a new preset for the panel (obviously not all frames but certainly a one minute film can be used as a great way to capture many unique strokes via the define command by just moving the playhead. The video timeline artwork can also be turned into a smart object via the layer panel and effects can be added and removed and again the results can be captured in the making of 1000s of designs for your work all from a quick and easy source. If you wish to permanently save the artwork as a stroke then you will have to go to the presets panel and go to the right side menu and use the save command to save it as a new ABR If you are using CC 2019 2018 or CC 2019 (probably) or greater then you can now go to the brushes panel and select the preset in that panel and then use the right side menu and export command. You can select multiple presets and they are all exported to the same file. The ABR file exported will contain your preset and it can then also be used in a variety of other apps that support the new ABR format such as Affinity Photo, Painter, Clip Studio Paint, PSP and many other applications.
History. How to use the history brush tool in Photoshop CC 2019 2018 - CS5. The tool allows you to apply effects etc to an image in only a particular portion of an image (instead of the entire image). Open document in Photoshop. Apply effects or brushes or gradients etc to an image. Display history panel (HP) found in the window menu. Go to an entry in the panel and you will see the current state such as 'open' 'apply effect' etc. Click on the far left of the entry state (you will see a little brush icon appear). Go to the history brush tool (HB) in toolbar. Set the size for the tool as well as blending mode to be applied. Apply the tool to the region you want to restore to the selected state. You can use part of the image or all of the image with the too. This is a really powerful feature of PS. Things you can do with the history tool ? Well, you can create tons and tons of effects and then select the last entry state (far left side) and then just go back to an earlier state (without clicking the far left side as that would then select that state). You can then apply the tool with the current size and blending mode and opacity etc and you will notice those strokes added to the panel. You can then repeat the same with a different state selected such as perhaps one of the strokes. You can use the tool to add any previously generated effects and adjustments etc to only certain parts of the image. You can also use the blending modes and opacity with the tool so the blur effect can be added but perhaps in difference mode instead of just the default. It does not matter if you continue to work on other effects etc, the state is still remembered and you can always just repeat the application of the stroke using the tool at any point. In the image on the right, a blur was applied to image and then a snapshot was saved and then the effect was removed. The tool was then added to the glasses to mist the glasses only. Note that this will use the image and the effect at the point of the snapshot. Open an image and then go to the filter menu and apply a gaussian blur. Create a snapshot via the HP. Undo the effect via the edit menu. Go and create another effects such as poster edge and then go to the HP and create another snapshot. Edit menu and undo again. You can repeat this and build up a whole snapshots of effects and then using the HB tool, set the preset to use and the blending mode etc (it does not need to be normal) and then select the select the effect you want to apply via the snapshots. Apply the HB in the localized area of the image or layer. The selected state can be something that is an earlier state or something that has been deleted. You can still use it as long as you have clicked the entry in the History panel. A deleted entry will be grayed out but the actual result will still be available. The History panel has a whole range of options via the right side menu such a allow non-linear history. It is off by default. Things you cannot do with the tool ? Well, there are some commands that will cause an issue such as cropped images and image size changes as well as some rotation (actually most rotation).
Load / Install. How to load brushes / install into CC 2019 2018 2017 2015 CS6 CS5 CS4 etc on the PC or mac. ABR format. If you are using an admin account then you can add the ABR files to the program files folder (or applications folder) for the current version of the application (you may have a folder structure like mine with multiple versions such as CC 2019 2018 and CC 2017 etc). You can then add the ABR fils into the presets folder 'brushes'. If you are not using an admin account on either the pc or mac, this will generate a message saying that you have to enter the admin password etc. If you know the password and account then you can save the ABR files to that location. Personally, I prefer to work in a standard non admin environment and add the files to the user account. Install / Add the Photoshop brushes ABR files to the ~/Library/Application Support/Adobe/Adobe Photoshop CC/Presets/Brushes folder on mac - Add the Photoshop brushes ABR files to C:\ Users \ ACCOUNTNAME \ AppData \ Roaming \ Adobe \ Adobe Photoshop CC \ Presets \ Brushes on the PC. You can now see your files in that location, you can now re-start the application. Open a document or new document and then select a brush tool such as dodge or art history etc. Go to the presets panel and right side menu and select the file from the list (if you have correctly installed the ABR files to the presets folder you will see the names there). The list can get out of hand if you add too many ABR files to the folders. Or use load / replace to browse for the presets and load them that way. There are a number of ways to adding / loading them into PS (as well as elements). Select one of the tools such as clone tool + dodge tool + history + burn tool + sponge tool + blur tool etc. The presets picker panel will appear along the top bar of the application. The display only shows the current selected item for that tool so you have to expand the panel to see all the items included in the panel. The default selection is the set supplied by Adobe but as shown on this page, you add your own tools to the panel. You can then go to the panel and select the ABR by name in the list if you have added the files to the presets folder. If you have not added the ABR files to the presets folder then they will not appear in the list and you will have to use the load / replace commands to browse for the sets. Personally, I add my presets from a central folder and rarely add them to the dropdown list (which can be impractical if the list has too many entries to scroll through). If you use the replace command etc a lot, perhaps use a shortcut to your folders with the presets. You can also right click the ABR files in the browser / explorer to load the ABRs and then you will see an open command or open with command, you can choose that and the ABR files will be added to the presets panel. Another option is to use the edit menu and the preset manager to add the presets to the application. Click the load button and then browse for the strokes and add them that way. There is no replace command in the panel so the artworks are only added to the current set. You can in some versions select the ABR files on mass and then drag into the application and then they will be added to the presets panel. If you have TPL files instead of ABR then the tool presets are accessible via the left side dropdown along the top bar of PS. TheTPL files include more information generally than ABR. They are also useful with the other tools such as shapes etc. Another way to load the brushes into Photoshop is to use the import command (only available if you are using the most recent versions of the application) If you are using Photoshop CC 2019 2018 then you can also use the settings panel for the presets in the window menu and go to the right side menu of that and select the import command and then you can import the ABR files into the application and you will see the items in the groups of tools in the panel. The new panel has a number of great features such as the import as well as the export of selected presets - all super useful for the adding of the strokes to your system.
Pattern stamp. How to paint with a pattern in Photoshop CC 2019 2018 - CS5 etc, use the stamp tool. Open a document with a pattern. Re-size the file depending on the size required for pattern stamp with image, and that can be done via the image menu and image size command. Edit menu and define pattern. Open actual image to paint pattern on. Go to the pattern stamp tool in toolbox (sub of clone tool. Select preset / tip as well as size of brush and blending mode darken. Select pattern defined earlier. Paint with pattern over an image. There is no scaling feature with the stamp tool so you cannot scale the design that you use. You can modify the size of the stroke itself but not the underlying preset. So if you add your work this way and it can be great for adding a colorful watermark or adding a tattoo etc. You can always set up multiple sized images for use as the source for the stamp tile. Another super useful feature of using the stamp is that there is an impressionist feature though it does not offer anything in the way of controlling the impressionism effect but as the strokes themselves can use any number of preset tips as well as a whole range of different settings such as scattering, dual, textures, shape dynamics, color dynamics etc then the impressionist feature really comes to life. For example, create a quick doodle and then define that as a brush via the edit menu and define brush command. Once you have your stroke, go to the stamp tool and then select any tile preset (the one on the left is using a fleur-de-lis embellishment tile from graphicxtras but it could be any of the supplied tiles as well). Select the size (works best with a decent size) and impressionist setting to ON. Go to the settings panel and set the hue jitter to high and saturation jitter to high and set a dual brush (in this case I have used a Kyle stroke). Set the texture on and use the same preset as used with the stamp. Goto the shape dynamics and set the angle jitter to the max and the size jitter to the max. You can then use that to paint all kinds of very abstract painted surfaces and it can be amazingly effective with all kinds of colorful images used as a preset. If you want to create a very quick impressionistic painting from an image, simply go to the edit menu and define that as a tile. Once you have added that as a preset, go to a new document (of the same size) and select the stamp tool and set the size of the stroke to a smallish size (if it is too big relative to the document then the image will be lost and the image will be more abstract) and then set the align and impressionist to on and set the color dynamics to off unless you want to add some color variation to the image. You can set the angle jitter to high via the space dynamics. If you sent scattering too high then the image will also be lost. Apply the stroke across the new document and the stamp will clone the original image but apply it in a more impressionist style.
Images. How to create brushes from a photo / image tutorial for CC 2019 2018 - CS5 etc. Open image. Rectangular marquee tool and select area of image. Edit menu. Define brush (to create tip from image selection). Give the tip a name. Click OK. Would always suggest that you take your own photos or drawing / images and define that image as a new brush. You can use the entire image but you can also use only part of a photograph as a stroke. The key thing is to have an image to create as a Photoshop brush. You can use all kinds of photos such as faces, animals, trees, etc anything you want to turn into a powerful stroke for your paint tools in PS and PS Elements etc. The photo, of course, must be owned by you. Another option is, of course, public domain. My favorite choice for image brush strokes has to be Poser. Even there it is best to check the license for the use of the rendered image in Poser (or Daz Studio). As you can render all kinds of things in 3D tools such as heads and faces and boxes and trees etc, they can in turn be captured and used as a great source for all kinds of strokes in Photoshop as well as other applications such as Affinity Photo and Painter. Another great source for images has to be Flickr and the British Library collection. Many of the images on that channel are public domain as they are sketches and diagrams from the 18th century as well as the 19th century etc so they make an amazing source for all kinds of designs to be captured. In some cases with old images such as those you will need to do a little tidy up with the work such as cleaning the edges of the design as well as reducing the noise in the diagram. As with all things relating to images, please read the license descriptions very carefully so you know that you can use it as a source for a stroke as well as a source for patterns and other presets. British Library Flickr collectionBrush strokes are grayscale and not color. I generally always keep the source color image as well as the modified grayscale photo especially as any conversion to grayscale can result in many variations simply but the subtle change of values in adjustments or conversion tools (there are many on the web but Photoshop does include a number of ways to do this conversion). The best tool to use is probably the adjustment 'Black and white' (I would not recommend the image mode approach and changing into grayscale as that has no options). You can go to the adjustments perhaps via the layer menu and use the black and white adjustment. Modify the red and green channels until you create the black and white you want from your photo. As it is a live layer, the properties of the b&w can be changed over and over and different strokes can be saved from this. Apply the adjustment and then go to the edit menu and define command for the photo (or selection, you don't need to select the entire image). Another option would be to use effects and there is an amazingly good black and white / grayscale tool as part of the NIK plugins set and that was (for a while free) and available via google but it is now apparently with a company called DxO and is no longer free. Another interesting B&W tool can be found on the Topazlabs site topazlabs.com/bw-effectsIf you want to use the NIK tools then go to the filter menu in Photoshop and then NIK collection and then Silver Efex Pro and tweak the image by using the various presets and sliders to create the perfect black and white design. OK, you still have to tweak the edges unless you want sharp edges around the edge of your stroke. You can modify the edge by using a number of different methods such as using brush strokes set to white (with some element of blurriness perhaps) and stroke around the edge of any photo / image. Or use a selection around the edge of the part you want to use as a stroke and select menu and inverse and use the feather command to add some feathering to that selection and fill that with white and then go to the edit menu and define the photo as a stroke for future work. You can also find plugins on this site that can be used to create amazing black and white / grayscale designs for use with the strokes. If you purchase the plugins set, you will find a grayscale plugin included with the set. It contains many variant grayscale settings that can be used to create all kinds of interesting strokes. As with all plugins, you can apply the tool to a selection which can be feathered. For example, open a photograph and then use the rectangular marquee tool to select the inner part of the photo. Go to the modify commands and feather and set it to 40 or so. Goto the filter menu and Andrew's Plugins AP [color] and select grayscale. Select one of the items in the top dropdown such as saturate 3 (that creates a lighter de-saturated image). Apply OK. You will now have a de-saturated image to work with and define via the edit menuBlack and white / grayscale plugins on graphicxtras .You can also do much of the above using the artwork as a smart object. Use the photo as a smart object via the layer menu convert to smart object command and then use the smart adjustments 'black and white' and also add into the mix tools such as smart filters such as blurs via the filter menu. You will then see the adjustments and filters added to the photograph in the layers menu and that can be used as a source for the preset. Either use the entire image or select part of the image and then use the define command in the edit menu. You can also add an edge to an image before defining as a new stroke. This is probably better than just using a photograph with a sharp edge (of course, if you have a photo with a very clear background which can be deleted or filled with white then you can quickly create an edge that way also. Open a photo and then go to the rectangle tool and set foreground to black. Goto the layers panel and unlock the background photo and then go to the layers menu and layer mask and reveal. Now select the thumbnail in the layers panel and add the rectangles around the edge of the photo (whether this is the opened photo or smart object it does not matter). Of course, all kinds of different shapes can be added around the edge or perhaps even strokes. All can be added t the artwork and then you can again go to the edit menu and use the define command to store it to the presets panel. You can always use books etc as a great source for all kinds of dabs though if you want to actually use them as a set of strokes, probably best to find a very old Public domain book (and I would suggest checking with your local laws on what is out of copyright etc). You can then select any page as an image for Photoshop brushes creation (using a scanner to import it or perhaps a camera). You can also use photos from videos. Why would you use a video instead of a photo. Well, one of the big advantage of a video is that there are 1000s of frames to choose from as well as effects that can be added in Photoshop as well as other applications such as Painter etc and a single frame can be selected and then defined as a brush stroke. Just more the video head throughout the video. You can use the video time line panel on importing a video or film. You can then scan through the film using the video head and find strokes to define via that. If you are good with scripting in Photoshop, you probably can create a quick script to run through all the frames in a video and then use the define command for each frame. OK, you will end up with 1000s of strokes by that approach and many will perhaps be the same. It is probably best just to scan through the video and select your favorite designs. OK, I have been using the main graphic application but clearly there are many others such as Painter that can also use the photos as a great source for new strokes. How you do this is much the same as with Photoshop but the key difference is there is no define command. The same initial approaches to create core design is the same such as applying filters and effects to turn the image into black and white as well as adding edge effects to the design before you make your final artwork. In Painter, go to the effects and tonal control and adjust color and set the saturation to 0. Select a brush such as pens and pencil and color covered pencils and set the color of the stroke to white and draw around the edge of the image. Once you have created your edge, you can then go to the select menu and all and then go to the brushes menu and capture dab command. Once you have done that, you can go to the general panel and you will see the dab type will be listed as captured. Set the method to cover and set the sub category to soft cover and you can then apply the photograph as a new amazing stroke in Painter.
Polka dots. How to create polka dot brushes in Photoshop CC 2019 2018 2017 2015 CS6 CS5 etc tutorial. Polka dot designs are always super popular and they can take a variety of different designs such as small dots as well as varying dots, pastel designs as well as multiple overlapping designs and many more. You can create the design and use it as a wonderful source for strokes as well as just storing the design in the CC library for future use such as using it for tiles and background etc. If you use it as only a stroke, the polka dot is always going to be a grayscale source modified by the current color of the foreground in the toolbox. Now to start. Create a document 1000 x 1000 (or 3000 x 3000 etc, really depends on how large you want the design to be) for the polka dot brush. View menu and snap ON. View menu and snap to guides ON. View menu and new guide layout for the polka dot structure. I think guides just makes it a lot easier to design any grid like work. Set Columns 6 and rows 6 and both ON (for the polka dot make it an even set of numbers so it could be 8 x 8 or 16 x 16). Go to the ellipse tool in the toolbox and set the color for the circle such as green and create a circle (as a shape layer set via the top bar) that snaps to the guides in the first cell. Alt / option and duplicate that circle and place in the third cell in the first row and then duplicate and add to the 5th cell in the first row. Duplicate and go to the next row and add the circle to the 2nd cell (using the snap so it is in the center of the cell). Repeat with the 4th cell and then move to the third row and place in the first cell etc. Once you have filled the entire design with your dots, display the properties panel. Select each of the shapes using the move tool and then go to the properties panel and change the fill color (or stroke color if you are using that) to a different green or blue or pastel color. With the shape selected, you can also re-size the shape (it is a vector layer so can be any size) if you want a polka dot design with varied sizes of dots. You can then define as a new stroke via the edit menu and define command. You can also define it as a pattern. If you are using other applications then you may have to save the artwork to a particular folder or access it via a panel and define it that way. You do not have to use exactly the same size spots and you can also use different colors. You don't have to use spots, you could use stars or squares or perhaps combine multiple spots with different colors. As the strokes are grayscale, one of the most useful adjustments or live adjustment layers is the black and white. The black and white can be very useful though not if you go for an all green or all blue.The adjustment layers work best perhaps in combination so you can always add color balance and then add the black and white. Once you have these, you can tweak the settings and create multiple unique strokes from the same set (of course, you could just go and change the spot's colors as well). You can find the adjustment layers in the layers menu. There are similar features in Affinity Photo etc as well as Clip Studio Paint and Painter etc to create dot designs in those applications.
Size. How to set / change the size / diameter of strokes CC 2019 2018 2017 2015 etc. Select a brush tool / clone / art history etc in the Photoshop toolbar. Go to the top bar and open / expand the brushes panel. Select preset. Use the slider to change the size / diameter of the preset. OR go to the brush size field and enter a value. Click the little button on the right to save as a new preset. You can set the setting by the slider as well as via the edit field (more accurate) in the brush presets picker. The slider is quite useful for small values but the slider value jumps with large increments at the right side making it very hard to control the setting and getting a fine graduation in value for the stroke. If you try and set the setting to greater than 5000px then the application will display an error message (hope that will change at some point - if nothing else, just not display the error message - but it would be great if the strokes could support a large size than 5000px especially in CC 2019 2018 2019 2020 etc. You can set / change the diameter via main panel as well. Go to the window menu and brush settings and then go to that panel and the tip shape section. Go to the diameter field and then change the value via the slider or enter the value in the edit field. As with many of the edit fields in PS, you can use the up and down arrows to change the setting for the diameter instead of typing the value. You can also set the diameter in other ways such as holding down the option and ctrl key and drag on your mac. On the PC, hold down the alt + right click to modify the setting by dragging right and left. You can also go up and down to modify the hardness. This does require the painting tool to be selected. You can also use the [ and ] keys to to modify the setting but the value jumps sometimes from 100px to 200px or 125px to 150px etc but there is no 'jump setting' that can be manipulated. In the image you can see the initial 100px stroke and then 125px and then 200px and 400px - the larger the stroke then the large the jump in value.
TPL. How to create / make custom tool presets and use them with brushes, shapes etc CC 2019 2018 2017 2015 CS6 CS5 etc TPL format. Select a brush tool in the Photoshop toolbar (to store as a tool preset). Select a preset in the presets picker. Set a blending mode such as difference. Set a color. Window menu and brush. Set spacing. Set hue jitter in color dynamic section. Go to the far left and the tool preset picker and display. Right side menu. New tool preset. Give the tool preset a name and press OK (and now you can access this brush tool in seconds and all the settings will be restored along with the brush dab and color etc). The preset for the tool can also save the color (if the color is set at the time). You can then change between tool presets going to a splat drop or splat tool to your own splatter tools or smooth fine line brushes etc. The example is of brushes but you can also create tool presets for custom shapes as well as tool presets for gradients and others. The current tool only option is available via the tool presets picker. This is useful if you wish to only see the tools that are relevant to the tool that you are using. If you have 100 tool presets added and some are for the gradient tool and some are for the brush tool, it may be easier to set the 'current tool only' to ON and then you will only see the presets for the current selected tool. If you want quick access to any tool and any tool preset, just leave the current tool only to OFF and then clicking on the tool preset will take you straight away to the required tool such as gradient tool or brush tool and set all the settings for that tool preset. Save tool presets to TPL file - Go to the top bar far left and open the tool presets picker and Right side menu and Save tool presets and then Browse and give a name to the TPL file. How to Use tool presets - Go to the tool presets (top far left) and Set the current tools off in tool presets picker panel. Go down the list and select a crop tool preset or art history brush tool preset etc. The tool will change in the toolbar and the tool preset settings will be used for the correct tool (such as crop etc). Apply the tool preset. You can load pre-built tool presets via the right side menu to load more tool presets or just create your own tool presets for use in PS CC 2019 2018 2017 etc. The format for the tool presets files is TPL
Importing them into Affinity. A quick guide for Affinity Photo and importing / loading / adding Photoshop brushes in ABR format as well as afbrushes and also PNG. Start up Affinity Photo (for the import of the brushes into Affinity Photo). Go to the view and studio command. Select the brushes command. You will now see the correct panel. Go to the right side menu of the Affinity Photo brushes panel. Use the import command. you will see a dropdown with menu options such as a create a new category and 'import brushes' select that. Browse for the correct format ABR file to import. Click open and you will see the ABR category added to your menu in the panel. The imported strokes may have to be re-sized manually as the sizes in many ABR files can be over 1000px. Go to the panel and right side of the Affinity panel and import command and browse for the afbrush format files and click open and you will now see the category added to your strokes list. Goto the view menu of AP and then the studio menu and brushes and right side menu and select a new intensity entry. You will then see a browse appear and you can then search for the PNG files (best to add them to favorite location to make them easier to find). Select the required PNG to add it to the application. The dialog allows for multiple files to be open but sadly only is added. You can now go to one of the tools in the AP toolbox and apply it in the current color. The strokes are added into the current category so if you are currently in the drawing category then you will find all the added PNG files in that section. If you are in textures then you will see the PNG files added there. Right click the stroke in the panel and select the move command to move it to a new category. You can also use the edit command and here you can change the size + accumulation + hardness + spacing + flow + shape + rotation + blend and wet and contour associated tool dynamics such as jitter for hue and saturation and scatter etc texture and nozzles and scale etc. So basically most of the same options availble to Photoshop.
Ghostly. How to create ghostly prints in Photoshop using the smudge brush ? The smudge has a small number of options and one of the best if you want to create a print of a stroke is the finger painting option (top bar). Set the finger painting for the smudge to ON and the current foreground color is imprinted as you use the smudge but it is single print so continious applying of the stroke will blur and create a more ghostly effect (especially if you use the tool on a black background with white as the foreground). As the tool can use any preset as well as any image defined as a stroke, all kinds of ghostly designs and shimmering effects can be created with this tool and the finger printing. The tool has a limited range of blending modes. Works best if you keep the strength setting about 40% as if the setting is 100% the finger painting color will dominate the entire design. You can, as it is a stroke, apply the smudging to a very localized area of the design. You can also combine the result with other effects and adjustments such as exposure. The tool smudges and soften the color of an image. If you add some text with the black background and then use a 'twirled' themed stroke (available in the collection) and set the strength fairly low, the type can be distorted and smudged to create unique text designs in seconds. All kinds of distortions can be created using the smudge tool depending on the intensity set as well as the size of the preset used (as any number of designs can be used as a the preset, 1000s of unique distortions can be created using the tool)
Effects. How to add effects to the Photoshop brushes ? You can, of course, simply go to the effect menu and select any of the effects such as oil paint or halftone and apply it to the entire design or a selected area of the image (by using selections). If you want an effects stroke then you can add them by create a layer for the strokes and then converting that layer into a smart object. Layer menu and new layer. Go to the brush tool and select the foreground color for the stroke and select a preset from the preset picker and set size and then apply the design as dabs or splatters etc. Once you are happy with the applied artwork, go to the layer menu and smart objects and convert to smart object. You can now add smart filters to the smart object such as oil paint giving the once basic stroke, a blur or oil paint or halftone effect. OK, now you cannot use the stroke with this layer but as it is a smart object, the underlying pixels are still there and you can edit them by double clicking on the smart object thumbnail in the layers panel for that layer. Note that the resulting PSB file will only be the size of the range of your strokes and not the entire document size (so if you want a large document to work with, fill around the edges when you initially paint do you have more of a document to work with). You can now add additional strokes to the smart object. On closing that, you can continue to use the layer with effects (such as modifying them using the layers panel) as well as adding adjustment layers to modify the colors of the strokes. All kinds of effects can be added. You can then create a new layer and repeat the process with other strokes added and they can then be modified by more effects as well as re-positioned (as well as perhaps combined with layer effects).
Free. Selection of free brush strokes for your projects, generally in PNG format for most apps but some are also in ABR free globe / cube / 3D brushes sampler / free arc brushes sampler / Arrows / Arrows / Art nouveau / Christmas candles / Circles / Crescents / Crosses / Diamonds / Clouds / Contours / Dots / Flowers / Frames / Gothic / Greek ornaments / Grids / Hearts / Intense lines /letter brushes sampler / Numbers / Overlays / Olde photos / Polygons / Radials/ Scrolls / Shields / Spirals/Swirl and flourishes / Triradials/ Vintage type / binary code brushes sampler / free trefoil brushes / designs sampler / free dual brush themed strokes / 50+ Tangle brush strokes (added November 23rd 2018)